Draft:Pix and Bit's First Game Design Document: Difference between revisions

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== Contents & Sub-pages ==
__TOC__{{Subpages}}
 
==Introduction==
{{gray|In the introduction, we will highlight the importance; of the technological and design strives made in early 3D platformers while paying respects to all the developers whom built on the rich 3 decade long tradition, analysing the successes and failures of the genre beginning at the first pioneers (such as Bug!, Super Mario 64, Alpha Waves, Bubsy 3D, etc.) to modern hits (like A Hat in Time, Super Lucky Tale, modern Super Mario franchise, etc). The history of 3D platformers will be analysed in separate essays, their gameplay, stories and aesthetics dissected; then published on separate (sub)pages and hyperlinked to this design document. Due to the inexperience of the author/s of this document, it might take characteristics of a scientific, professional, college and academic paper and possibly something else entirely even indefinable.}}
 
==Historical analysis of 3D platformers==
{{gray|Beginning from Alpha Wave. We will learn from the past to avoid the mistakes and build on successes developers have made before us.}}
 
==Game Overview==
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