Draft:Pix and Bit's First Game Design Document: Difference between revisions
From Pix & Bit Wiki
Jump to navigationJump to search
Content added Content deleted
Line 2: | Line 2: | ||
= <center><big>'''PIX AND BIT'S FIRST GAME DESIGN DOCUMENT'''</big></center> = |
= <center><big>'''PIX AND BIT'S FIRST GAME DESIGN DOCUMENT'''</big></center> = |
||
== Table of Contents == |
|||
== Synopsis for MVP (Minimum Viable Product) == |
== Synopsis for MVP (Minimum Viable Product) == |
||
Line 14: | Line 16: | ||
=== Bit (Player 2) === |
=== Bit (Player 2) === |
||
== User Interface |
== User Interface == |
||
=== Main Menu === |
=== Main Menu === |
Revision as of 11:12, 22 February 2023
Note: This page is dedicated to all the documentation and discussion around the Pix and Bit video game. The page should, as time goes on, form into something more 'professional' and coherent. Try to keep all the informal discussions in the discussions tab.
PIX AND BIT'S FIRST GAME DESIGN DOCUMENT
Table of Contents
Synopsis for MVP (Minimum Viable Product)
Pix and Bit: the Untitled Prototype is a 3rd person adventure 2-player co-op 3D platformer, built in the Godot Engine.
The first goal to achieve 2-player co-op will for it to be local split-screen multiplayer, and when the prototype consolidates into a more coherent product; implement support for LAN and WAN multiplayer with dedicated server hosting or peer-2-peer server hosting.