Talk:Draft:Pix and Bit's First Game Design Document: Difference between revisions
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Talk:Draft:Pix and Bit's First Game Design Document (edit)
Revision as of 21:39, 31 March 2023
, 1 year ago→THE PINBOARD OF BRAINSTORMING
Line 24:
Some ideas for progression through the game:
——All the other paintings are torn apart and the pieces are scattered across different worlds, requiring you to collect all the pieces and restore the paintings to their former glory in order to access the worlds they lead to▼
——Once all the pieces of a given painting are collected, players need to put the pieces in the painting’s correct frame in order to activate the painting’s magical teleportation powers ▼
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- Players could also be required to collect a certain number of a different kind of collectible (keys? Seeds? Gemstones? Something else? Idk yet) to unlock each new area of the hub world (and by extension, the frames of paintings that lead to new levels)▼
——Often times, players might find pieces of paintings that correspond to frames in areas of the hub world that they haven’t unlocked yet▼
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== THE CODE ==
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